#pragma once

class TicTacToe
{
private:
	char board[3][3];
	int xcursor, ycursor;
	int turn;
	int score1, score2;

	void drawBoard();
	//return winnning player char, 't' for no winner yet, 'd' for draw
	char checkBoard();
	void doTurn();
	void clearBoard();

public:
	TicTacToe();
	~TicTacToe();

	void runGame();
};

